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3-D Brain Puzzle
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Morphonix

Players see a picture of an intact human brain and then it gets scrambled. To win, players must put the parts of the brain back together correctly.

3D Body Adventure
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Knowledge Adventure
In 3D Body Adventure players explore the human body and learn about human anatomy. They travel through many body parts including the brain, spinal cord, and veins. They also save patients by navigating through their bodies and destroying germs. The g...
Big Brain Academy
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Nintendo
Big Brain Academy is a brain-training puzzle game that provides cognitive challenges in five categories: think, analyze, memorize, compute, and identify. Players achieve their "brain weight" and discover their areas of strength and weakness. “Brain...
Big Brain Academy: Wii Degree
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Nintendo

This brain-training puzzle game offers fifteen mini-games sorted into five categories: identify, memorize, analyze, compute, and visualize. Multi-player, competitive, and cooperative play modes are available.

Birdwatching
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Lumos Labs

This game is designed to improve players’ attention and sharpen their ability to process visual information. While it starts out easy, the game gets progressively more challenging as players improve.

Brain Age
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Nintendo

For the Nintendo DS, Brain Age includes a variety of cognitive-based mini-games designed to entertain and challenge players. Players can draw pictures, read books out loud, and solve puzzles, and play popular games like Sudoku.

Brain Age 2
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Nintendo
Brain Age 2, for the Nintendo DS, includes fifteen activities designed to challenge and stimulate the mind. Players can test their memory skills, do math problems, and even play rock, paper, scissors. Based on the results of each playing session, pla...
Brain Challenge
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Gameloft

Designed for mobile platforms, Brain Challenge is intended to be an entertaining yet challenging game that helps players increase the percentage of their brains used.

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Morphonix
A free, online game, Brain Circuit Central engages players in a brain-themed memory game. Players must memorize the pattern in which the neurons light up. Every time players miss the correct pattern, more and more neurons appear creating more complic...
Brain Gain
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Playnormous, LLC
Developed by Playnormous, Brain Gain is a free, online quiz game that challenges players’ knowledge of health and exercise. Players must answer a serious of questions related to nutrition and ways to stay healthy, but they must hurry before time ru...
Brain Spa
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Legacy Interactive

Brain Spa is an interactive PC game made up of an assortment of challenges designed to build up the mind.

BrainBashers
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Kevin Stone

BrainBashers is a free, online collection of riddles, brain-teasers, puzzles, and games designed to challenge players’ mental capabilities.

Brains Rule Games: Neuron laboratory, Neuron Navigator, Ecstacy Invaders, Brain Attack, Neuron Explosion, Brain-o-Coaster
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National Institute on Drug Abuse (NIDA)

Brain Rules Games is a set of free, online mini-games that can educate players about the human brain. Each mini-game addresses a component of the brain such as neurons, neuronal growth, brain development, and anatomy.

Cognifit Personal Coach
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CogniFit

CogniFit Personal Coach is intended to improve players’ cognitive skills and increase brain activity.

Dakim BrainFitness
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Dakim, Inc.

Players of this game can engage in intense cognitive exercises designed to prevent or slow the onset of dementia. Dakim Brain Fitness intends to be user friendly and an enjoyable way to exercise players’ brains and fight dementia.

Discovery Health: Parenting Games, Brain Game, National Body Challenge Buddy System Game
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Discovery Communications
Discovery Health is a collection of free, online interactive games designed to educate players about the human body, cognitive health, and parenting skills. Players can choose from several games, puzzles, and activities for players of all ages....
Escapa!
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Escapa! is a brain-exercising game designed to improve concentration among players. The goal of this free, online game is to move a red square around without touching the walls or running into moving objects. As soon as the red square makes contact w...
Every Body Has a Brain
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Morphonix

Every Body Has a Brain is a video game, 16 brain songs and website for 4-6 year olds funded by grants from the National Institute of Mental Health’s Small Business Innovation Research Program.

Every Body Has a Brain, Brain Train
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Morphonix

"In Brain Train, children learn to appreciate how special and unique the brain is. You’re shown a sequence of pairs of items. One item in each pair has a brain and one does not.

Fit Brains: Brain Games
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Vivity Labs

Fit Brains: Brain Games are a set of games intended to maximize and improve brain skill. This free, online game addresses five cognitive areas of the brain and sessions can be individualized using personalization tools.

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This set of free, online games designed to exercise adults’ brains and minds. Players can choose from a variety of games that, with practice, may help improve memory and cognition.

GameCycle
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National Institutes of Health (NIH)
This exergame was developed by the National Institutes of Health to give individuals with spinal cord diseases or neurological disorders an opportunity to experience physical activity through gaming. Players can work out their upper body by matching...
Games for the Brain
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Philipp Lenssen

Games for the Brain is a set of free, online interactive brain training games designed to improve memory and other areas of cognition. The dozens of games include a variety of different puzzles and activities.

Happy Neuron Attention Games: Catch the Ladybug!, Secret Files, Ancient Writing, Dance with the Fireflies, Find Your Way, Pay Attention, Private Eye
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HAPPYneuron

This web-based collection of brain training games and exercises was developed to improve and strengthen players’ concentration and ability to focus and give attention.

Happy Neuron Language Games: Split Words, Embroidery, Sieze the Keywords, The Right Word, This Story is Full of Blanks
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HAPPYneuron
The Happy Neuron Language collection of web-based games and exercises was developed to challenge and strengthen players’ language processing skills. Players choose among a variety of games that focus on areas including word recognition and grammar....
Happy Neuron Memory Games: An American in Paris, Cocktails, Around the World in 80 Trips, Bird Songs, Displaced Characters, Elephant Memory, Heraldry, Shapes and Colors, The Squeeking Mouse, Words, Where are You?, Objects, Where are You
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HAPPYneuron
The Happy Neuron Memory Games collection was developed to challenge and strengthen the player’s memories. Players choose among a variety of games that offer information and strategies for improving memory functions. These web-based games are availa...
Happy Neuron Visual-Spatial Games: Entangled Objects, Points of View, Sleight of Hand, Turning Around and Around, Under Pressure
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HAPPYneuron

Happy Neuron Visual-Spatial Games were developed to help improve players’ visual and spatial skills. These games may teach players to be more aware of their surroundings.

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Hit the Dot is a free, online, brain training game designed to sharpen and improve players’ concentration and attention. The goal is to click on the black dots when they appear in white circles. For every black dot hit, the player receives one poin...
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Vigorous Mind
Inside and Outside is a web-based matching game that requires players to match the big picture in the middle of the screen with one of the smaller pictures that appear around the perimeter. This game is designed to test players’ ability to concentr...
Journey into the Brain
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Morphonix
Journey into the Brain, an educational PC game for children, focuses on the structures within the human brain. Players embark on an adventure to figure out why their friend is acting strange. Along the way, players run into characters that represent...
Lost in Migration
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Lumos Labs
Lost in Migration is a brain training game intended to strengthen concentration and reaction time by improving players’ cognitive control. Players are shown a pack of black birds that are all facing the same way except for one. Using the arrow keys...
Lumosity Brain Games
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Lumos Labs

This collection of web-based brain training exercises and activities is designed to improve multiple areas of cognition. Players can choose from a variety of games that focus on concentration, memory, attention, and more.

Memory Matrix
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Lumos Labs
This free, online brain-training game is designed to sharpen and improve players’ working memory. The game is made up of a series of rounds that become more complex and challenging as the player advances. Players watch tiles a pattern of lights and...
Monster Garden
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Lumos Labs
Monster Garden, a web-based brain-training game, is a spatial memory exercise intended to help improve memory and attention. Players are briefly shown where monsters are hidden in a garden and then must make their way through without stepping on them...
NeuroMatrix
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Morphonix
In the PC game NeuroMatrix, players are secret agents on a mission to save a group of scientists from the brain-invading Nanobots. The goal is to successfully infiltrate the neuroscience research facility and stop the Nanobots from spreading before t...
Pick a Card
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National Institute on Drug Abuse (NIDA)
Pick a Card is a quiz game by the National Institute on Drug Abuse that tests players’ knowledge about drugs and their memorization skills. The game gives players a few seconds to see drug names on the back of cards before flipping the cards over....
Puzzability Sampler
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Puzzability

The Puzzability Sampler is a free, downloadable collection of puzzles, activities, and exercises designed to stimulate the mind and increase cognitive capability. Players can choose from dozens of games the whole family can enjoy.

Rex Ronan: Experimental Surgeon
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Sculptured Software

In a side-scrolling Nintendo console adventure game, players guide experimental surgeon Rex Ronan as he shrinks to near-microscopic size, enters the body of his patient who is dying from tobacco-

Sheppard Software
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Sheppard Software

Sheppard Software is a collection of free, online educational games, puzzles, and activities designed to teach young minds about health and improve understanding in various school related subjects.

Simon Says
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Primary Games
In the free, online game Simon Says, players are presented with four colored circles that light up in a particular sequence. Players must use their memory and repeat the sequence. As players get further into the game, the sequences become more compli...
SmartBrain Technologies
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SmartBrain Technologies
Intended to allow players to exercise their brains while playing a regular video game, SmartBrain Technologies is a neurofeedback system that attaches to a console. Players of this system will experience personalized training to improve their memory,...
Social Skill Builder: You Are a Social Detective
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Social Skill Builder

"A collaborative effort between Social Skill Builder and Michelle Garcia Winner & Pamela Crooke of Social Thinking.

SparkTop.org
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SparkTop.org is a web site that offers free educational games, puzzles, activities, and exercises for children that learn differently or at a slower pace.

Speed Brain
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Lumos Labs

Speed Brain is a brain-training game designed to help players improve their reaction time and processing speed.

Spinal Tap: Discovering the Secrets of Spinal Fluid
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Starlight Children's Foundation

"Spinal Tap: Discovering the Secrets of Spinal Fluid is an interactive online game which was developed as a tool for children and teens ages 10 to 14 to actively explore information about the spina

Stroke Rehabilitation
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Rutgers, The State University of New Jersey (Rutgers University)
Rutgers University and The State University of New Jersey developed this software program and gaming glove designed to help patients recover hand function after experiencing a stroke. This virtual rehabilitation system is based on the Microsoft Xbox...
Surgery Simulator
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"Lives are in your hands as you take on the role of a top surgeon at a busy city hospital. With eight authentically recreated surgical procedures in your reperoitre, your skills are much in demand. You will need to keep your brain as sharp as your sc...
Surgery Simulator
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people like this

“Lives are in your hands as you take on the role of a top surgeon at a busy city hospital.

Symptom Scenes
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"Symptom Scenes is an arcade game featuring a cast of cute characters suffering from Meningitis or Septicaemia. It's a race against time to recognize the symptoms and save as many as you can!

The Kidz Page
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divaDzine

The Kidz Page is an educational web site for young children with dozens of fun games, activities, and puzzles designed to keep the mind sharp.

The Problem Site
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Douglas Twitchell
The Problem Site is a web site that offers free educational games, puzzles, and problem-solving activities that focus primarily on mathematics and cognition. This site originally started as a place for mathematicians to post math problems they could...
The Split Brain Experiments
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Nobel Media

"In this game you perform the classic split brain experiment used by Nobel Laureate Roger Sperry when he discovered differences between the right and left hemispheres of the brain."

Thinks.com
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Thinks.com is a web site that includes free educational games, puzzles, quizzes and even brain teasers.

Word Bubbles
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Lumos Labs
Word Bubbles is a free, online game designed to improve players’ processing speed and ability to find words. The game presents players with three letters and one minute to come up with as many words as possible that start with those letters. There...
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Rushton, D. N. (1981). “Space Invader” epilepsy. Lancet, 1(8218), 501.

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Jannink, M. J., van der Wilden, G. J., Navis, D. W., Visser, G., Gussinklo, J., & Ijzerman, M. (2008). A low-cost video game applied for training of upper extremity function in children with cerebral palsy: A pilot study. Cyberpsychology and Beha...
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Green, C. S., & Bavelier, D. (2003). Action video game modifies visual selective attention. Nature, 423(6939), 534-537.

Children and interactive media
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Markle Foundation (2002). Children and interactive media. New York, NY: Wartella, E. A., Lee, J. H., & Caplovitz, A. G.

Computer game makers issue motion sickness warning
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Gamezone (2005). Computer game makers issue motion sickness warning. Retrieved from http://www.gamezone.com/news/trackmania_sunrise_issues_motion_sickness_warning ....
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Mcclurg, P. A., & Chaille, C. (1987). Computer games: Environments for developing spatial cognition? Journal of Educational Computing Research, 3(1), 95-111.

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Maeda, Y., Kurokawa, T., Sakamoto, K., Kitamoto, I., Ueda, K., & Tashima, S. (1990). Electroclinical study of video-game epilepsy. Developmental Medicine and Child Neurology, 32(6), 493-500.

Embedded assessment algorithms within home-based cognitive computer game exercises for elders
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Jimison, H., & Pavel, M. (2006). Embedded assessment algorithms within home-based cognitive computer game exercises for elders. Proceedings from IEEE Engineering in Medicine and Biology Society Conference, 6101-6104.

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Hurkman, H.L., van den Berg-Emons, R.J., & Stam, H.J. (2010). Energy expenditure in adults with cerebral palsy playing Wii Sports. Archives of Physical Medicine and Rehabilitation, 91(10), 1577-1581.

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Badinand-Hubert, N., Bureau, M., Hirsch, E., Masnou, P., Nahum, L., Parain, D., & Naquet, R. (1998). Epilepsies and video games: Results of a multicentric study. Electroencephalography and Clinical Neurophysiology, 107(6), 422-427....
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Ricci, S., Vigevano, F., Manfredi, M., & Kasteleijn-Nolst Trenite, D. G. (1998). Epilepsy provoked by television and video games: Safety of 100-hz screens. Neurology, 50(3), 790-793.

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O'Connor, T. J., Cooper, R. A., Fitzgerald, S. G., Dvorznak, M. J., Boninger, M. L., VanSickle, D. P., & Glass, L. (2000). Evaluation of a manual wheelchair interface to computer games. Neurorehabilitation and Neural Repair, 14(1), 21-31....
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Koepp, M. J., Gunn, R. N., Lawrence, A. D., Cunningham, V. J., Dagher, A., Jones, T.,...Grasby, P. M. (1998). Evidence for striatal dopamine release during a video game. Nature, 393(6682), 266-268.

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Sveistrup, H., McComas, J., Thornton, M., Marshall, S., Finestone, H., McCormick, A.,...Mayhew, A. (2003). Experimental studies of virtual reality-delivered compared to conventional exercise programs for rehabilitation. Cyberpsychology and Behavior,...
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Flynn, S., Palma, P., & Bender, A. (2007). Feasibility of using the Sony PlayStation 2 gaming platform for an individual poststroke: A case report. Journal of Neurologic Physical Therapy, 31(4), 180-189.

Feasibility study of Theradrive: A low-cost game-based environment for the delivery of upper arm stroke therapy
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Johnson, M. J., Ramachandran, B., Paranjape, R. P., & Kosasih, J. B. (2006). Feasibility study of Theradrive: A low-cost game-based environment for the delivery of upper arm stroke therapy. Proceeding from IEEE Engineering in Medicine and Biology...
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Quirk, J. A., Fish, D. R., Smith, S. J., Sander, J. W., Shorvon, S. D., & Allen, P. J. (1995). First seizures associated with playing electronic screen games: A community-based study in Great Britain. Annals of Neurology, 37(6), 733-737....
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Betker, A. L., Desai, A., Nett, C., Kapadia, N., & Szturm, T. (2007). Game-based exercises for dynamic short-sitting balance rehabilitation of people with chronic spinal cord and traumatic brain injuries. Physical Therapy, 87(10), 1389-1398....
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Hoeft, F., Watson, C. L., Kesler, S. R., Bettinger, K. E., & Reiss, A. L. (2007). Gender differences in the mesocorticolimbic system during computer game-play. Journal of Psychiatric Research, 42(4), 253-258.

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Dahlquist, N. R., Mellinger, J. F., & Klass, D. W. (1983). Hazard of video games in patients with light-sensitive epilepsy. The Journal of the American Medical Association, 249(6), 776-777.

Helping video games rewire
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Langley Research Center. (2001). Helping video games rewire “our minds”. Hampton, Virginia: Pope, A. T., & Palsson, O. S.

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Ciavarro, C., Dobson, M., & Goodman, D. (2008). Implicit learning as a design strategy for learning games: Alert hockey. Computers in Human Behavior, 24(6), 2862-2872.

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Akhutina, T., Foreman, N., Krichevets, A., Matikka, L., Narhi, V., Pylaeva, N., & Vahakuopus, J. (2003). Improving spatial functioning in children with cerebral palsy using computerized and traditional game tasks. Disability and Rehabilitation, 2...
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Ryan, E. B. (1994). Memory for goblins: A computer game for assessing and training working memory skill. Computers in Human Services, 11(1-2), 213-217.

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Cherney, I. D. (2008). Mom, let me play more computer games: They improve my mental rotation skills. Sex Roles, 59(11-12), 776-786.

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Stoffregen, T. A., Faugloire, E., Yoshida, K., Flanagan, M. B., & Merhi, O. (2008). Motion sickness and postural sway in console video games. Human Factors, 50(2), 322-331.

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Merhi, O., Faugloire, E., Flanagan, M., & Stoffregen, T. A. (2007). Motion sickness, console video games, and head-mounted displays. Human Factors, 49(5), 920-934.

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Yavuzer, G., Senel, A., Atay, M. B., & Stam, H. J. (2008). PlayStation EyeToy game improves upper extremity-related motor functioning in subacute stroke: A randomized controlled clinical trial. European Journal of Physical Medicine and Rehabilita...
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Larose, S., Gagnon, S., Ferland, C., & Pepin, M. (1989). Psychology of computers: XIV Cognitive rehabilitation through computer games. Perceptual and Motor Skills, 69(3), 851-858.

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Takahashi, C. D., Der-Yeghiaian, L., Rehan, V. L., Motiwala, R., & Cramer, S. C. (2008). Robot-based hand motor therapy after stroke. Brain: A Journal of Neurology, 131(2), 425-437.

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Millett, C. J., Fish, D. R., Thompson, P. J., & Johnson, A. (1999). Seizures during video-game play and other common leisure pursuits in known epilepsy patients without visual sensitivity. Epilepsia, 40(4), 59-64.

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Merians, A. S., Poizner, H., Boian, R., Burdea, G., & Adamovich, S. (2006). Sensorimotor training in a virtual reality environment: Does it improve functional recovery poststroke? Neurorehabilitation and Neural Repair, 20(2), 252-267....
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Miller, G. (2005). Society for neuroscience meeting: Computer game sharpens aging minds. Science, 310(5752), 1261.

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Matsuda, G., & Hiraki, K. (2006). Sustained decrease in oxygenated hemoglobin during video games in the dorsal prefrontal cortex: A NIRS study of children. NeuroImage, 29(3), 706-711.

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Szturm, T., Peters, J. F., Otto, C., Kapadia, N., & Desai, A. (2008). Task-specific rehabilitation of finger-hand function using interactive computer gaming. Archives of Physical Medicine and Rehabilitation, 89(11), 2213-2217.

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Han, D. H., Renshaw, P. F., Sim, M. E., Kim, J. I., Arenella, L. S., & Lyoo, I. K. (2008). The effect of internet video game play on clinical and extrapyramidal symptoms in patients with schizophrenia. Schizophrenia Research, 103(1), 338-340....
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Ricci, S., & Vigevano, F. (1999). The effect of video-game software in video-game epilepsy. Epilepsia, 40(4), 31-37.

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Dustman, R. E., Emmerson, R. Y., Steinhaus, L. A., Shearer, D. E., & Dustman, T. J. (1992). The effects of videogame playing on neuropsychological performance of elderly individuals. Journal of Gerontology, 47(3), 168-171.

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Rand, D., Kizony, R., & Weiss, P. T. (2008). The Sony Playstation II EyeToy: Low-cost virtual reality for use in rehabilitation. Journal of Neurologic Physical Therapy, 32(4), 155-163.

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Sietsema, J.M., Nelson, D.L., Mulder, R.M., Mervau-Scheidel, D., & White, B.E. (1993). The use of a game to promote arm reach in persons with traumatic brain injury. American Journal of Occupational Therapy, 47(1),19-24.

Theradrive: A new stroke therapy concept for home-based, computer-assisted motivating rehabilitation
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Johnson, M. J., Trickey, M., Brauer, E., & Feng, X. (2004). Theradrive: A new stroke therapy concept for home-based, computer-assisted motivating rehabilitation. In Proceedings of the 29th Annual International Conference of the IEEE Engineering i...
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Legg, L., & Langhorne, P. (2004). Therapy-based rehabilitation for stroke patients living at home. Stroke, 35(4), 1022.

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Scherer, R., Lee, F., Schlogl, A., Leeb, R., Bischof, H., & Pfurtscheller, G. (2008). Toward self-paced brain-computer communication: Navigation through virtual worlds. IEEE Transactions on Biomedical Engineering, 55(2), 675-682.

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Deutsch, J. E., Borbely, M., Filler, J., Huhn, K., & Guarrera-Bowlby, P. (2008). Use of a low-cost, commercially available gaming console (Wii) for rehabilitation of an adolescent with cerebral palsy. Physical Therapy, 88(10), 1196-1207....
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Ferrie, C. D., De Marco, P., Grunewald, R. A., Giannakodimos, S., & Panayiotopoulos, C. P. (1994). Video game induced seizures. Journal of Neurology, Neurosurgery, and Psychiatry, 57(8), 925-931.

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Betker, A. L., Szturm, T., Moussavi, Z. K., & Nett, C. (2006). Video game-based exercises for balance rehabilitation: A single-subject design. Archives of Physical Medicine and Rehabilitation, 87(8), 1141-1149.

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Graf, W. D., Chatrian, G. E., Glass, S. T., & Knauss, T. A. (1994). Video game-related seizures: A report on 10 patients and a review of the literature. Pediatrics, 93(4), 551-556.

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Glista, G. G., Frank, H. G., & Tracy, F. W. (1983). Video games and seizures. Archives of Neurology, 40(9), 588.

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Kasteleijn-Nolst Trenit, D. G., Martins da Silva, A., Ricci, S., Rubboli, G., Tassinari, C. A., Lopes, J.,...& Segers, J. P. (2002). Video games are exciting: A European study of video game-induced seizures and epilepsy. Epileptic Disorders, 4(2)...
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Kasteleijn-Nolst Trenite, D. G., Martins da Silva, A., Ricci, S., Binnie, C. D., Rubboli, G., Tassinari, C. A., & Segers, J. P. (1999). Video-game epilepsy: A European study. Epilepsia, 40(4), 70-74.

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Yalon-Chamovitz, S., & Weiss, P. L. (2008). Virtual reality as a leisure activity for young adults with physical and intellectual disabilities. Research in Developmental Disabilities, 29(3), 273-287.

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Crosbie, J. H., Lennon, S., Basford, J. R., & McDonough, S. M. (2007). Virtual reality in stroke rehabilitation: Still more virtual than real. Disability and Rehabilitation, 29(14), 1139 – 1146.

Virtual reality rehabilitation for all: Vivid GX versus Sony PlayStation 2 EyeToy
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Rand, D., Kizony, R., & Weiss, P. L. (2004). Virtual reality rehabilitation for all: Vivid GX versus Sony PlayStation 2 EyeToy. In Proceedings of the 5th International Conference: Disability, Virtual Reality, and Associated Technologies (Oxford,...
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Broeren, J., Bjorkdahl, A., Claesson, L., Goude, D., Lundgren-Nilsson, A., Samuelsson, H.,... & Rydmark, M. (2008). Virtual rehabilitation after stroke. Studies in Health Technology and Informatics, 136, 77-82.

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Broeren, J., Claesson, L., Goude, D., Rydmark, M., & Sunnerhagen, K. S. (2008). Virtual rehabilitation in an activity centre for community-dwelling persons with stroke: The possibilities of 3-dimensional computer games. Cerebrovascular Diseases,...
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Stanney, K. M., Hale, K. S., Nahmens, I., & Kennedy, R. S. (2003). What to expect from immersive virtual environment exposure: Influences of gender, body mass index, and past experience. Human Factors, 45(3), 504-520.

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Wright, K. (2001). Winning brain waves: Can custom-made video games help kids with attention deficit disorder? Discover, 22(3), 25.

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Brain Health Blog
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Brain Health Blog concerns “information on the science that goes into the [brain training] games and training applications developed by Luminosity.

Brains Rule!
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"University of Nebraska at Omaha and several partner organizations are working together, to promote learning about the brain and nervous system among children and adults using new and exciting teaching methods. This project is funded by a Science Edu...
Humana Games for Health
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Humana Games for Health develops health-related games and offers recent news, research, and links to play games that provide physical and mental workouts.

Lumosity
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"Luminosity is a site specializing in mental-challenge games to test your speed, reflexes and smarts. The site boasts that regularly playing games on the site will increase your mental acuity and smarts. Luminosity is designed to provide the brain wi...
Ocean Breeze Games
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"Free online games with high score boards. Compete with your friends or the world."

ACE - Applied Cognitive Engineering, Inc.
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“ACE develops software based "Brain-Gyms" under the brand IntelliGym. These training tools significantly improve the performance of trainees in targeted tasks. ACE's proprietary technology is applicable to a remarkable variety of potential users, s...
Advanced Brain Technologies
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“Advanced Brain Technologies (ABT) is a neurotechnology company that develops and distributes interactive software and music-based programs for the improvement of memory, attention, listening, academic skills, sensory processing, brain health, peak...
Baldwin Social Cognition Laboratory
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"Our goal is to conduct experimental research to develop interventions that might help people feel more secure. Our starting point is past research in which we have found that insecurity feelings derive in large part from anxieties about whether one...
BrainTrain
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The company, BrainTrain, develops software that is used to improve cognitive functioning. Currently, they offer the Captain's Log, a cognitive training system; SmartMind, a neurofeedback training system; and the BrainTrain Test Battery, two CPTs (con...
CogniFit
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"Based on its unique approach and continuing success, CogniFit is quickly becoming a world leader in developing a wide variety of powerful and effective brain exercise programs that promote cognitive health and lifetime brain fitness. CogniFit curren...
Cognitive Labs
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"Cognitive Labs has been conducting research supported by the National Institutes of Health (NIH) and other independent organizations on its tests and games, which is ongoing. The result is a substantial body of evidence showing sensitivity and effec...
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"CyberLearning Technology is the sole licensee of unique technology developed, proven and patented by NASA and originally used for pilot training."

Dakim, Inc.
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"Located in Santa Monica, California, Dakim BrainFitness is the creator and developer of the world's most advanced brain training system. Committed to preserving the quality of life of seniors, Dakim's employees are on a mission to fight the effects...
HAPPYneuron
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"HAPPYneuron's mission is to apply knowledge and research from the field of Cognitive Neuroscience to the stimulation and enhancement of the brain's natural ability to adapt, learn and regenerate. Our goal is to provide scientifically rigorous and va...
Intelligym
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"ACE develops software based ""Brain-Gyms"" under the brand IntelliGym. These training tools significantly improve the performance of trainees in targeted tasks. ACE's proprietary technology is applicable to a remarkable variety of potential users, s...
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"Judy Shasek spent nearly two decades teaching before developing the ExerLearning® and Generation FIT processes. She has pioneered interactive and ground-breaking fitness trainings since the early days of “aerobics.” Her mission has been to ti...
Kevin Stone
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Kevin Stone is the developer of " BrainBashers™, a massive and exciting collection of brain teasers, puzzles, riddles, games and optical illusions.

Lumos Labs
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"Lumos Labs is a cognitive neuroscience research and development company that builds software tools for improving brain health and performance.

MindHabits
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"Montreal-based MindHabits develops science-based videogames designed to help players reduce stress and build self-confidence. Founded on social intelligence research by Dr. Mark Baldwin at McGill University, these stress busting, confidence boosting...
Minds Refined
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"Minds Refined is a research and development company that creates computer games specifically designed to enhance cognitive abilities."

Morphonix
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"Morphonix™ is developing a series of video games which make abstract concepts of brain science fun and comprehensible to children and teens.

Nourish Interactive
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"Nourish Interactive is your free one stop resource for fun nutrition games for kids, interactive nutrition tools and tips for parents and health educators to use to promote healthy living for the whole family."

Philipp Lenssen
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Developer of Games for the Brain, Philipp Lenssen writes, "I'm from Germany, currently living in China, and I'm doing this blog and my other sites & related projects full-time (before that, I worked as web developer for several years). I like to...
Playnormous, LLC
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"Playnormous is an online community for children ages 6 to 15, their parents, and teachers to play fun casual games for health."

Posit Science
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A maker of brain games, "Posit Science strives to help people flourish throughout their lives. We do this by providing effective, non-invasive tools that engage the brain's natural plasticity to improve brain health."

Professor Garfield Foundation (PGF)
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"The Professor Garfield Foundation learning portal is a fun interactive online environment where children can safely explore, learn and creatively express themselves. The Foundation (PGF) was formed in 2003 as a 501 (c) 3 nonprofit organization to pr...
Prongo.com, Inc.
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"Prongo.com is an educational website for Kids. Prongo.com provides hours of learning fun for kids and resources teachers need to have a fun and productive classroom."

Puzzability
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"Puzzability is a puzzle-writing company.

SharpBrains
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"SharpBrains is a leading market research and advisory services firm covering the growing cognitive fitness market. In 2009, the firm released its flagship report The State of the Brain Fitness Software Market 2009, for decision-makers, and the consu...
Sheppard Software
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"We design educational software and online games with these goals: 1) To add sound and visual effects to make learning fun and more memorable. 2) To design games with many difficulty levels so that players will continue to be challenged no matter how...
SmartBrain Technologies
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"SmartBrain Technologies is a growing, innovative, and caring company dedicated to providing quality technology products to help children and adults make the most of their potential. We develop state of the art "interactive devices" in the areas of h...
The Memory Practice
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"Our mission is to use scientific knowledge to help adults boost and maintain their brain functions. Our goal is to provide your loved-ones or your residents with fun and stimulating brain exercises."

Ultrasis
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"Ultrasis is a healthcare company with core expertise in health, psychology, software development and programme management. We deliver computerised healthcare products to the consumer, the NHS, the corporate sector and other healthcare providers in t...
Vigorous Mind
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"Vigorous Mind is a developer and distributor of brain wellness solutions. Our scientifically based software products offer users a broad brain exercise program that trains multiple cognitive functions. These include attention, memory, processing spe...
Vivity Labs
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"Vivity Labs, Inc is a digital media lifestyle company with a strong foundation of neuroscience.

WhiteBear Studios
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"WhiteBear Studios is a game development company which is specialized in developing easy playable games for everyone.

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SharpBrains Virtual Summit
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SharpBrains
"The SharpBrains Summit, our first 3-day conference, featured a dream team of over 40 speakers who are leaders in industry and research to discuss emerging research, tools and best practices for cognitive health and performance. This innovative event...