Note: In 2013, Health Games Research completed its work. This web site is now an archive and will not be updated. Please visit the web site of the Center for Digital Games Research www.cdgr.ucsb.edu at UC Santa Barbara to find current information about health games and the broader field of digital games, and to use the Health Games Research online searchable database.

Action Video Games to Improve Everyday Cognitive Function in Older Adults

This study explores effects of an action-adventure driving video game (the This study explores effects of an action-adventure driving video game (the Playstation 2 game, Crazy Taxi) on the visual attention skills of a group of community-dwelling adults, ages 65 and older. It compares participants who are randomly assigned to (1) play Crazy Taxi, (2) receive a traditional visual attention training program, or (3) receive no game or training at all. The study evaluates visual attention performance and cognitive speed and skills, and it investigates how players' levels of engagement in the game may influence their future motivation to carry out the visual attention training program.

Principal Investigator
Patricia Belchior, Ph.D.
Assistant Professor
School of Physical and Occupational Therapy
McGill University
Co-Investigator
Michael Marsiske, Ph.D.
Associate Professor
Department of Clinical and Health Psychology
Other Researchers

Karlene Ball, Ph.D.
Daphne Bavelier, Ph.D.
William Mann, Ph.D.
Anna Yam

News

Grantee Project Publication Title Datesort icon
University of Florida
Action Video Games to Improve Everyday Cognitive Function in Older Adults The Gainesville Sun UF Asks If Seniors Are Game for Study
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03/24/2009
University of Florida
Action Video Games to Improve Everyday Cognitive Function in Older Adults University of Florida Health Science Center News UF Researchers to Test Whether Video Games Improve Seniors' Mental Functioning
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05/30/2008

Presentations

Belchior, P., Marsiske, M., & Mann, W. (2010). Cognitive training with video games to improve selective visual attention in older adults. Presented at the American Occupational Therapy Association, Orlando, FL.