Note: In 2013, Health Games Research completed its work. This web site is now an archive and will not be updated. Please visit the web site of the Center for Digital Games Research www.cdgr.ucsb.edu at UC Santa Barbara to find current information about health games and the broader field of digital games, and to use the Health Games Research online searchable database.

Commercially-Available Interactive Video Games for Individuals with Chronic Mobility and Balance Deficits Post-Stroke

Physical activity games have the potential to provide innovative, cost-effective approaches to help people recover motor skills after experiencing a stroke. Commercially-Available Interactive Video Games for Individuals with Chronic Mobility and Balance Deficits Post-Stroke compares effects of two video game systems (Wii and EyeToy) on players' mobility, balance and fear of falling to determine whether these systems deliver effective post-stroke balance training that could supplement and extend the physical therapy that patients with stroke normally receive.

Principal Investigator
Stacy Fritz, Ph.D., M.S.P.T.
Clinical Assistant Professor
School of Public Health
Department of Exercise Science
Other Researchers

Angela Merlo, DPT
Erin Rivers, DPT

News

Grantee Project Publication Title Datesort icon
University of South Carolina
Commercially-Available Interactive Video Games for Individuals with Chronic Mobility and Balance Deficits Post-Stroke Bloomberg.com Nintendo's Punching Seniors Get Workout, Sell Out Wii (Update 2) 01/15/2009
University of South Carolina
Commercially-Available Interactive Video Games for Individuals with Chronic Mobility and Balance Deficits Post-Stroke Bluffton Today Exercise That Feels Like Play
application/pdf icon
07/26/2008

Publications

Fritz, S.L, Rivers, E.D., Merlo, A.R., & Duncan, B.M. (2009).  Examining the effects of commercially available video game systems, the Nintendo Wii and Sony Playstation 2, on balance and mobility in individuals with chronic stroke. Journal of Neurologic Physical Therapy Abstracts, 33(4), 224-232.

Peters, D., Fritz, S. L., Merlo, A., & Rivers, E. D. (2010). Examining the effects of Wii and Playstation game play on dynamic gait and symmetrical weight-bearing in individuals with chronic stroke: A preliminary study. Journal of Neurologic Physical Therapy Abstract, 34(4), 224-231.

Presentations

Peters, D., Fritz, S.L., Merlo, A., & Rivers, E. D. (2011, February). Examining the effects of Wii and Playstation game play on dynamic gait and symmetrical weight-bearing in individuals with chronic stroke: A preliminary study. Poster presented at Combined Sections Meeting, New Orleans, LA.