Note: In 2013, Health Games Research completed its work. This web site is now an archive and will not be updated. Please visit the web site of the Center for Digital Games Research www.cdgr.ucsb.edu at UC Santa Barbara to find current information about health games and the broader field of digital games, and to use the Health Games Research online searchable database.

Seniors Cyber-Cycling with a Virtual Team: Effects on Exercise Behavior, Neuropsychological Function and Physiological Outcomes

This project is a randomized clinical trial designed to identify individual and situational factors that influence exercise behaviors and health outcomes in community-dwelling adults over the age of 50. The system combines a stationary bicycle with cardiovascular exergame software, which provides individualized feedback to the rider as well as a three-dimensional virtual exercise environment that can be shared with other players competitively or collaboratively.

Principal Investigator
Cay Anderson-Hanley, Ph.D.
Assistant Professor
Department of Psychology
Co-Investigator
Paul J. Arciero, Ph.D.
Associate Professor
Department of Exercise Science
Other Researchers

News

Grantee Project Publication Title Datesort icon
Union College
Seniors Cyber-Cycling with a Virtual Team: Effects on Exercise Behavior, Neuropsychological Function and Physiological Outcomes Times Union Does Some Pretend Have Real Benefits? 11/24/2008

Presentations

Anderson-Hanley, C., Arciero, P., Nimon, J. (’07), Westen, S. (’09), DeMatteo, L. (’10), & Okuma, N. (’10).  (2009, April). Neuropsychological effects of videogame-enhanced exercise for older adults:  Results from the Cybercycle Study.  Presented at the Annual Meeting of the Society of Behavioral Medicine, Montreal. Annals of Behavioral Medicine, 37:s224. (jif = 3.98 TR 2010)

Arciero, P., Anderson-Hanley, C., Nimon, J. (’07), Westen, S. (’09), DeMatteo, L. (’10), Okuma, N. (’10). & Klein, R. (’09).  (2009, April). Physiological effects of videogame-enhanced exercise for older adults: results from the Cybercycle Study.  Presented at the Annual Meeting of the Society of Behavioral Medicine, Montreal. Annals of Behavioral Medicine, 37:s220. (jif = 3.98 TR 2010)

Nimon, J. (’07), Anderson-Hanley, C., Arciero, P., Westen, S. (’09), DeMatteo, L. (’10), & Okuma, N. (’10).  (2009, April). The Theory of Planned Behavior and videogame-enhanced exercise for older adults: Results from the Cybercycle Study.  Presented at the Annual Meeting of the Society of Behavioral Medicine, Montreal. Annals of Behavioral Medicine, 37:s225. (jif = 3.98 TR 2010)

Westen, S. (’09), Anderson-Hanley, C., Arciero, P., & Nimon, J. (’07). (2009, April). Mediating effects of BDNF and IGF-1 on cognitive outcomes from videogame-enhanced exercise for older adults: Results from the Cybercycle Study. Presented at the Annual Meeting of the Society of Behavioral Medicine, Montreal. Annals of Behavioral Medicine, 37:s221. (jif = 3.98 TR 2010)